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On the other hand, I would say that given the birth and development of disciplines such as cognitive linguistics, social psychology and neuroscience in general the path to follow cannot ignore these directions. And pedagogy? It was not born today and must take many factors into account. Likewise, we know that a good portion of the planet's teachers could have retired yesterday. Create content for digital natives Human evolution. New inputs are capable of deforming and making the brain flexible. We won't simplify by saying that a video game is enough . But let's not forget how much, for example, in Silicon Valley work seems to resemble a console game. And how neuroscience can be considered young disciplines.
Learning is evolving, like our species. Like the contents . Given the 10 best gps tracker services in Bangladesh points listed, how does the work of those who do content curation change ? How to create content for digital natives Do we reinvent ourselves as neuroscientists? No, but for years now it has been clear how different tools and alternative stimuli can motivate and involve individuals. How? On par or better than classic lessons, readings or teaching techniques. What if pills of game thinking, visual storytelling , techniques and videogame theory entered the knowhow of those who create digital content and those who have to teach? I return to video games, emblem of a series of underestimated learning processes. Beach and Bruner Playful behavior occurs in conditions free from functional pressures.

The absence of negative consequences allows the exploration of situations that might otherwise be considered risky, and consequently ignored. This can lead to the development of previously unused capabilities. Beach and Bruner This concept concerns play and the learning processes – as well as the development of additional skills – linked to it. The texts from which I extrapolated the thought are old and , yet I find the topic pregnant. All a game create dynamic content The good mental disposition linked to the goodness of playing can only positively influence learning. This happens in video games, for example. Tip Take advantage of dynamic content like a game with levels to climb.
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